The KUNSTKAMERA collection was born out of reflection on mass tourism, destruction of the environment and landscape as an idea. The times of unconditional admiration for unrestricted mobility are slowly coming to an end. The desires aroused by the tourist industry–immersion into an authentic culture, meeting a stranger–cannot be satisfied. The nature of travel–quick and task-oriented–does not allow for this. Thus, tourists are doomed to simulacra, a marketing-packaged imitation of multicoloured reality. This raises questions about the purpose of tourism. Does travelling around the world really allow to get to know it? Maybe it comes down to collecting impressions and photos? How much do we destroy the planet by trying to explore it?
In the past, travel was an extraordinary event accessible to only a few. Treasures were brought back from distant travels, which gave rise to fascinating collections, such as 16th and 17th century cabinets of curiosities, full of intriguing and often bizarre objects. These collections reflected the spirit of an age that placed science, art and legends on an equal footing. Cabinets of curiosities lost their importance when the cult of science and rationality emerged with the Age of Enlightenment. Systematisation and cataloguing became more important than experience.
The KUNSTKAMERA collection is an expression of fascination with Baroque collections of curiosities, the richness of which showed admiration for the magnificence of the natural world and valued objects deviating from the norm. Privately, the artist is also a collector, amassing objects that are not usually considered of high value. Containers, caskets, jars, cupboards, boxes, tin cans are full of unusual finds. Pebbles, fruit, nuts, sticks, bones, leaves. Fragments of toys, shards of objects. Found on the streets of cities and towns, in the woods and on the beach. Unusual, extraordinary, stimulating all the senses.
KUNSTKAMERA is an open collection, awaiting more finds. The collection serves as inspiration to create landscapes or it can create one itself. It includes mobile mountains, platters resembling stones washed by the sea, vases resembling sea creatures, organic vessels for scents and unidentified objects.